fixed far plane intersection test for fogvolumes (#24220)
# Objective Fixes #22574 ## Solution The previous code assumed there are only 3 back faces visible at any time for the FogVolume. This assumption is incorrect and breaks in some instances: e.g. when the camera is looking head-on at one of the faces of a cube. Depending on the distance and size of the cube, 5 back faces will be visible. The solution is to consider all visible back faces for testing in the shader. ## Testing Tested with this command and on another test scene without atmospherics (see showcase) `cargo run -r --example atmosphere --features free_camera` --- ## Showcase Before: https://github.com/user-attachments/assets/72381ba3-b85f-4a14-9dab-70d99b205ddd After: https://github.com/user-attachments/assets/9438bcf2-0c95-4d44-9341-52114ecd68cd </details> --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> Co-authored-by: Kevin Chen <chen.kevin.f@gmail.com>
J
Jeroen committed
42e0cd4a563bdc8a7404df9b12c4fd83b31d82f4
Parent: 6dca76a
Committed by GitHub <noreply@github.com>
on 5/21/2026, 11:12:57 AM