Add touchdown-luck regression as a new environment multiplier
Red zone touches and touchdowns, pulled from raw play-by-play, regressed toward what a player's position converts on average (same starter-caliber cohort pos_target already uses). Surfaces as m_td_luck alongside the other bounded environment factors, tunable via model_settings(td_luck_weight=...), and shown in player_report / explain()'s summary as "touchdown regression". Below 8 red zone touches a rate is noise, not signal, and sits neutral.
Z
zacharytran26 committed
347594cd442c414395a47160e7fd522881cde712
Parent: 28ca8c7