Vulkan Optimizations and Fixes (#8959)
* Optimize Vulkan REPEAT performance * Use Vulkan GLSL fused multiply-add instruction where possible * Add GGML_VULKAN_PERF option to output performance data per operator * Rework and fix Vulkan descriptor set and descriptor pool handling * Fix float32 concat f16 shader validation error * Add Vulkan GROUP_NORM eps parameter * Fix validation error with transfer queue memory barrier flags * Remove trailing whitespaces
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0cc4m committed
5fd89a70ead34d1a17015ddecad05aaa2490ca46
Parent: 98a532d
Committed by GitHub <noreply@github.com>
on 8/14/2024, 4:32:53 PM