GM1.5 Use integer vertex attributes for packed line data (#8130)
* Deliver integer vertex attributes to shaders that declare them * Read packed line data as integer vertex attributes * Declare a_data unsigned to match its buffer type * Fold the integer flag into the program attribute map * Re-run CI --------- Co-authored-by: Harel M <harel.mazor@gmail.com>
J
John Carmack committed
a5dd3329b1cc397228a7a91755d1b4c765e1b520
Parent: fbe4de5
Committed by GitHub <noreply@github.com>
on 8/9/2026, 8:20:48 PM