SIGN IN SIGN UP

GM1.5 Use integer vertex attributes for packed line data (#8130)

* Deliver integer vertex attributes to shaders that declare them

* Read packed line data as integer vertex attributes

* Declare a_data unsigned to match its buffer type

* Fold the integer flag into the program attribute map

* Re-run CI

---------

Co-authored-by: Harel M <harel.mazor@gmail.com>
J
John Carmack committed
a5dd3329b1cc397228a7a91755d1b4c765e1b520
Parent: fbe4de5
Committed by GitHub <noreply@github.com> on 8/9/2026, 8:20:48 PM