Fix EOS dropping issue across multiple sequences
When `DefaultGlTextureFrameCompositingProcessor` and `GlTextureFrameAggregator` queue new frames after signaling an EOS, the internal state tracking the EOS was not being reliably reset to false. PiperOrigin-RevId: 947107426 (cherry picked from commit 01a54b8b24ca0c4bf977bdc51d793af6ac35e3f0)
C
claincly committed
e870ca9109f2c3d27802399b1d96bc56e7c0b3e6
Parent: 135d2ad
Committed by Tianyi Feng <tianyifeng@google.com>
on 7/13/2026, 5:14:01 PM