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Fix EOS dropping issue across multiple sequences

When `DefaultGlTextureFrameCompositingProcessor` and
`GlTextureFrameAggregator` queue new frames after signaling an
EOS, the internal state tracking the EOS
was not being reliably reset to false.

PiperOrigin-RevId: 947107426
(cherry picked from commit 01a54b8b24ca0c4bf977bdc51d793af6ac35e3f0)
C
claincly committed
e870ca9109f2c3d27802399b1d96bc56e7c0b3e6
Parent: 135d2ad
Committed by Tianyi Feng <tianyifeng@google.com> on 7/13/2026, 5:14:01 PM