Called Shots, Surprise & Attack Mods
* v5.3.3 Fix targeted "Punch/Wrestle" and "Rod of Cancellation" attacks which did not build the necessary damage ability macros. * v5.4.0 Added called shot functionality. * Fixed --set-mods to be able to use a round count of zero to expire in current round. * Added surprise modifier tags to --set-mods. * v5.4.2 Added one-off situational attack mods ref PHB Table 51, and various creatures. * Considerable reworking of doSetMod(). * More parameters evaluated by evalAttr(). * Fixed Saving Throw negative targets forcing "Natural 1" rolls.
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DameryDad committed
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Parent: 29fb587