{ "name": "Torch", "version": "0.8.13", "description": "Torch provides commands for managing dynamic lighting. Supplying a first argument of **help** to any of the commands displays this help message, as will calling `!torch` or `!snuff` with nothing supplied or selected.\r\rTorch now supports **_Jack Taylor_** inspired flickering lights. Flicker lights are only active on pages where a player is (GMs, drag yourself to other pages if you don't want to move the party.) and are persisted in the state. Flicker lights can be used in addition to regular lights as they are implemented on a separate invisible token that follows the nomal token.\r\r## Commands\r\r```!torch [ [ [ [|<--Angle> ... ]]]]```\r\rSets the light for the selected/supplied tokens. Only GMs can supply token ids to adjust.\r\r**Note:** If you are using multiple `@{target|token_id}` calls in a macro, and need to adjust light on fewer than the supplied number of arguments, simply select the same token several times. The duplicates will be removed.\r\r* `` -- The radius that the light extends to. (Default: `40`)\r* `` -- The radius at which the light begins to dim. (Default: Half of Radius )\r* `` -- Should all players see the light, or only the controlling players (Darkvision, etc). Specify one of `1`, `on`, `yes`, `true`, `sure`, `yup`, or `-` for yes, anything else for no. (Default: `yes`)\r* `` -- A Token ID, usually supplied with something like `@{target|Target 1|token_id}`.\r* `<--Angle>` -- The angle of the light arc of the light. (Default: `360`)\r\r```!snuff [ ... ]```\r\rTurns off light for the selected/supplied tokens. Only GMs can supply token ids to adjust.\r\r**Note:** If you are using multiple `@{target|token_id}` calls in a macro, and need to adjust light on fewer than the supplied number of arguments, simply select the same token several times. The duplicates will be removed.\r\r* `` -- A Token ID, usually supplied with something like `@{target|Target 1|token_id}`.\r\r```!flicker-on [ [ [ [|<--Angle> ... ]]]]```\r\rBehaves identically to `!torch`, save that it creates a flickering light.\r\r```!flicker-off [ ... ]```\r\rBehaves identically to `!snuff`, save that it affects the flickering light.\r\r\r```!daytime []```\r\rTurns off dynamic lighting for the current player page, or the page of the selected/supplied token.\r\r* `` -- A Token ID, usually supplied with something like `@{target|Target 1|token_id}`.\r\r```!nighttime []```\r\rTurns on dynamic lighting for the current player page, or the page of the selected/supplied token.\r\r* `` -- A Token ID, usually supplied with something like `@{target|Target 1|token_id}`.\r\r```!global-light []```\r\rToggles Global Illumination for the current player page, or the page of the selected/supplied token.\r\r* `` -- A Token ID, usually supplied with something like `@{target|Target 1|token_id}`.", "authors": "The Aaron", "roll20userid": "104025", "patreon": "https://www.patreon.com/shdwjk", "dependencies": [], "modifies": { "state.Torch": "read,write", "campaign.playerpageid": "read", "campaign.playerspecificpages": "read", "graphic": "create", "graphic.aura1_color": "read,write", "graphic.aura1_radius": "read,write", "graphic.aura1_square": "read,write", "graphic.layer": "read,write", "graphic.left": "read,write", "graphic.light_dimradius": "read,write", "graphic.light_otherplayers": "read,write", "graphic.light_radius": "read,write", "graphic.pageid": "read", "graphic.showname": "read,write", "graphic.showplayers_aura1": "read,write", "graphic.top": "read,write", "page.name": "read", "page.showlighting": "read,write" }, "conflicts": [], "script": "Torch.js", "useroptions": [], "previousversions": [ "0.8.11", "0.8.12", "0.8.13", "0.8.6", "0.8.7", "0.8.8", "0.8.9" ] }