[FIX] ProBuilder : expose boolean name/deleteSources in the schema (report B4)
- The plugin has honored both since 2.39.0; the server schema didn't declare them, so agents couldn't discover them and every boolean landed as PB_Boolean_<op> with both sources deleted [FEAT] ProBuilder : create_shape layer/addCollider/parent params (report B8) - Surface the new plugin params (companion plugin 2.39.3) so a created object gets its layer/MeshCollider/parent in one call - Clarify create_shape/set_face_material material docs: full asset path OR bare name; an unresolved name is reported as materialWarning [FIX] GameObject : add force to gameobject_delete for the shared-mesh guard (report A1) - Overrides the plugin's new refusal when a runtime mesh is shared by ProBuilder clones (which reports sharedWith) [CLEAN] Tests : raise rich-mode tools/list diet gate 46.5KB -> 47KB - Absorbs the gameobject_delete shared-mesh guard description + force param (a real data-safety capability); still ~61% under the 120KB hard ceiling; all 59 protocol/unit tests green
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Francois Cugy committed
c83f1104645d4a4fe5b696b768d0986d55520666
Parent: 5228b1c