core: Don't damage the entire surface every frame (#9763)
* core: Don't damage the entire surface every frame * core: Damage buffer on dims or transform change * core: Use guards for scale and tr equality checks
L
Lee Bousfield committed
10035a85cc05f4ee572efb13e62aa1a1cfec6c8b
Parent: c93140a
Committed by GitHub <noreply@github.com>
on 3/28/2025, 4:00:39 PM