renderer: Make shader time always count from zero (#6903)
* testing out an initialtime variable * Make time universally start at zero instead of exposing an initial time * Appease the CI
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Party Wumpus committed
293e687389a19b369f312c5c335c9afe7c886be1
Parent: da956c8
Committed by GitHub <noreply@github.com>
on 7/16/2024, 8:03:10 PM