PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Attempt to fix yet another input regression in some Unity games (#4480)
* Set dummy GameController's m_connected to false * Remove this check and handle it differently * Save one reverse lookup on a map this is mostly irrelevant on performance * i have no clue so let's just log stuff * apparently this is the correct default * swap this to debug logging * the loathsome clang-formatter
K
kalaposfos13 committed
2b5aa0b1c3a40c6dfad059e5f53cd408ed25b7be
Parent: 0f094cb
Committed by GitHub <noreply@github.com>
on 5/26/2026, 3:54:16 PM