PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Further additions to flake (#4489)
* Create a mkderivation wrapper lambda. . . * Removed execName * Call new wrappers instead of duplicated mkDerivation. * Removed finalAttrs * Use more semi-colons * Used clang and the build environment instead of the standard gcc. * Replaced "git" with current nightly version. * Automatically pass the required environment variables into the development shell instead of requiring them as part of cmake command. * Change to an if statement because ! hurts the brain. * Added perf to devshell package list. * Added Nix formatter. . * Collision with the ++ operator in the environment variable. * Nix Format.
C
Connor Garey committed
4ce43a6a88b46570c7432c7e48e64c879030bd8b
Parent: 02010ac
Committed by GitHub <noreply@github.com>
on 5/29/2026, 7:36:33 PM