PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Refactoring of the nix file. (#4494)
* Fix version number. * Use the packages.x86_64-linux namespace. * linux. prepend no longer required. * Created build-shadps4 module. . . . . . . . * Move dependency list to generator function parameters. * Using call package to run builder. * Pull in matching names and use inherit. * Paths need to be wrapped in a "". * Put , on the packages. * And inherit does not need any , . * Fixups. * release and releaseWithDebugInfo now use the same builder. * Set default pacakge to releaseWtihDebugInfo. * Rename to build, moved down a directory and deleted modules/ . * Seperated devshell into shell.nix . . . . . * Double ".nix" * Nix Formatting. * Included missing dependencies for shell. . . . . * Update Lock file. * Removed old unused shell.nix. * Collapse shell and build into flake.nix . * Window bar patch . . . * Removed unused patches list. * As older nix shell was removed. Also remove old documentation.
C
Connor Garey committed
5f89834cb5854ec45bc751a883107f64b08ef173
Parent: d1030d0
Committed by GitHub <noreply@github.com>
on 5/31/2026, 8:56:16 PM