Be more explicit about what's state in dismissable
Move _activeCardDragEndPoint near build() so it's more obvious that it is part of the build state. Make a couple of functions use setState() since they modify variables that are used by build(). Add a more detailed comment to the empty setState() call, since those are dubious in general and need explaining when they occur, lest people start using them as magic incantations to Make Things Work.
H
Hixie committed
adf7c48d3e12210836a97ec9c5dc5c63a72f56a2
Parent: daf5c31