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rust: Follow-up fixes for attribute highlighting (#26172)

Closes #26124

This PR fixes some more cases of improper attribute highlights for rust.

In #25501 I tried to address the regression in highlighting rust
attributes which were introduced by #25333 . However, I failed to
properly check all cases of attribute highlights as shown in the linked
issue - really sorry for that! Thus, this is a follow-up fix aiming to
resolve the issues the previous PR did not cover.

The changes do not affect any highlighting shown in the [previous
PR](https://github.com/zed-industries/zed/pull/25501):

| `main` | <img width="719" alt="main-working"
src="https://github.com/user-attachments/assets/9aa0e611-7bda-4b50-9335-c87da4c38057"
/> |
| --- | --- |
| This PR | <img width="719" alt="PR-working"
src="https://github.com/user-attachments/assets/605b275c-1d68-4bd7-97c6-251d7614a7ed"
/> |

But resolves the mentioned regressions in the linked issue:

| `main` | <img width="371" alt="main_broken"
src="https://github.com/user-attachments/assets/ebbb47b7-7945-41e0-b030-2fe3f2198653"
/> |
| --- | --- |
| This PR | <img width="371" alt="PR_broken"
src="https://github.com/user-attachments/assets/fa97408b-e1d6-4d99-81c1-cfb8073961a4"
/> |

Again, sorry for not checking this more thoroughly.


Release Notes:

- Fixed attributes in Rust being improperly highlighted.

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
F
Finn Evers committed
e9b4fa1465090dd0fb44ecccff08564eaf75667a
Parent: ead60d1
Committed by GitHub <noreply@github.com> on 3/14/2025, 11:02:45 PM