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imgui
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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
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TOP CONTRIBUTORS
O
ocornut
16 commits
F
Flexan
1 commit
D
Dex
1 commit
Q
qwer
1 commit
M
MouriNaruto
1 commit
RECENT COMMITS
O
DrawList: don't mark ImDrawListFlags_TextNoPixelSnap as internal in comments. (#3437, #9417, #2291)
ocornut
3mo ago
5aa0393
O
Tabs: use AddRectFilled().
ocornut
3mo ago
f241419
F
Fixed small typo in demo code (#9425)
Flexan
3mo ago
3495e32
O
ColorButton: small rendering tweak/optimization for the alpha checkerboard.
ocornut
3mo ago
3b99fc4
D
Docs: Fix small grammar mistake in README. (#9423)
Dex
3mo ago
70f02b0
O
DrawList: rename ImDrawListFlags_NoTextPixelSnap -> ImDrawListFlags_TextNoPixelSnap. (#3437, #9417, #2291)
ocornut
3mo ago
cac16b0
O
DrawList: added ImDrawListFlags_NoTextPixelSnap to disable snapping of AddText() coordinates for a given scope. (#3437, #9417, #2291)
ocornut
3mo ago
1d33ea9
O
Using custom ceilf inline impl in ImGui::CalcTextSize().
ocornut
3mo ago
75f9859
O
Tweak CalcTextSize() awkward width rounding/ceiling code to reduce floating-point imprecisions altering the result by 1 even at relatively small width. (#791) + apply same fudge factor to less important roundings.
ocornut
3mo ago
12b7977
O
DrawList: skip PathLineTo/PathStroke calls for common AddLine(), AddLineH(), AddLineV() functions. (#4091)
ocornut
3mo ago
33bb693
O
Docs: retroactively amend 1.92.8 changelog about `ImDrawFlags_Closed` value.
ocornut
3mo ago
783eba9
Q
Fonts: Added macros to disable ProggyClean/ProggyVector separately. (#9407)
qwer
3mo ago
ac07da2
O
Docs: retroactively amend changelog for AddLineH(), AddLineV().
ocornut
3mo ago
243097c
O
ImFontAtlas: moved common TexData calls into a same helper functions, so adding new ones is easier.
ocornut
3mo ago
fbcf951
O
InputText, Style: added InputTextCursorSize to configure cursor/caret thickness. (#7031, #9409)
ocornut
3mo ago
24a80f7
O
Clarify support for "%s" shortcuts in functions taking format strings. (#9404, #3466, #6846)
ocornut
3mo ago
904b663
M
Backends: Win32: use SetProcessDpiAwarenessContext instead of SetThreadDpiAwarenessContext when available, to fix the OpenGL3 Win32 example DPI scaling issue. (#9403)
MouriNaruto
3mo ago
3e7b79a
O
Demo: Tree Nodes: extract 'Tree Nodes->Selectable Nodes' into its own thing.
ocornut
3mo ago
e41d691
O
Textures: call ImTextureDataUpdateNewFrame() for textures registered via RegisterUserTexture(). (#8789, #8465)
ocornut
3mo ago
93e396f
O
Textures: extract ImTextureDataUpdateNewFrame() out of ImFontAtlasUpdateNewFrame(). (#8465)
ocornut
3mo ago
068e055