COMMITS
May 21, 2026
J
M
Re-export everything from the gltf library (#24321)
musjj committed
T
Introduce `AccessibleLabel` component. (#24308)
Talin committed
May 20, 2026
U
C
Link to the correct page in SceneComponent docs (#24366)
Cookie committed
M
Support require attribute in resource derive (#24322)
musjj committed
L
Add `const` and `unsafe` block suport to `bsn!` macro (#24336)
loreball committed
F
remove CI badge from readme (#24355)
François Mockers committed
P
Don't require the `RenderShadowLodOrigin` resource to be present when rendering. (#24359)
Patrick Walton committed
F
rename bevy_settings to bevy-settings (#24317)
François Mockers committed
May 19, 2026
P
Reapply GPU-driven HLOD evaluation, using the new HLOD view origin. (#24343)
Patrick Walton committed
May 18, 2026
M
Add missing reflect to bevy_picking resources (#24341)
mgi388 committed
I
`bevy_text`: use `u32`s for line and section indices (#24274)
ickshonpe committed
P
Correctly handle visibility ranges in shadow maps. (#24289)
Patrick Walton committed
May 17, 2026
D
Bump crate-ci/typos from 1.45.2 to 1.46.1 (#24303)
dependabot[bot] committed
D
Bump github/codeql-action from 4.35.3 to 4.35.4 (#24302)
dependabot[bot] committed
R
Include `libdisplay-info1` in update-caches (#24329)
Richard Braakman committed
May 15, 2026
D
Improve layering in the solari BRDF (#24243)
Dylan Sechet committed
May 13, 2026
E
Minor documentation fixes (#24249)
Ed Swartz committed
I
`EditableText` drag selection fix (#24260)
ickshonpe committed
K
K
R
Expose fxaa and smaa system as public for ordering constraints (#24225)
Robin KAY committed
M
Update trait tags for resources-as-components (#24222)
Mira committed
M
Fix typo (#24271)
mamekoro committed
May 12, 2026
K
Add migration guide for `shadow_pass` split (#24262)
Kevin Chen committed
J
Fix flickering shadows (#24216)
JMS55 committed
I
`RunGeometry` bounds fix (#24247)
ickshonpe committed
L
Change the letter Q to D in comments (#24258)
Lyndon Mackay committed