COMMITS
April 25, 2026
H
D
Handle null ServerLevel in fromGlobalPos (#13703)
David committed
A
[ci skip] Add Javadocs for PotionEffect withX methods (#13723)
ac15CR committed
P
Update health after setPlayerProfile() (#13717)
personalized-advertising committed
P
Make leaveMessage in PlayerKickEvent nullable (#13804)
Pedro committed
N
Fix CraftWorld identifier passing
Nassim Jahnke committed
P
Load World Key when its instance is created (#13818)
Pedro committed
S
Raise existing level.dat data size quota
Spottedleaf committed
April 24, 2026
N
Replace remaining relevant getWorld(String) use
Nassim Jahnke committed
April 23, 2026
S
Fix String#toLower/UpperCase usages
Shane Freeder committed
April 21, 2026
J
fix setSpawnLocation changing respawn dimension
Jason Penilla committed
April 20, 2026
S
Delay open/close callbacks for chests
Spottedleaf committed
S
Do not empty beehives from worldgen threads
Spottedleaf committed
S
Add EntityScheduler#scheduleOrExecute
Spottedleaf committed
April 19, 2026
N
Update frosted ice patch for 26.1
Nassim Jahnke committed
J
Call BlockFadeEvent for FrostedIce (#13764)
Jonathan committed
A
Skip inactive AI ticks for unaware mobs (#13781)
Asish Kumar committed
P
W
Port blockstate validation patch (#13786)
Warrior committed
April 18, 2026
L
Improve GameRule API (#13668)
Lulu13022002 committed
P
W
Fix EntityLungeEvent#setLungePower being ignored (#13784)
Warrior committed
P
L
Fix fireball entity class (#13676)
Lulu13022002 committed
April 15, 2026
J
[ci skip] Remove dead disableGameRuleLimits property reading
Jason Penilla committed
J
Add earlier trigger for world migration delay in vanilla logic (#13792)
Jason Penilla committed
J
Start discouraging world name use (#13760)
Jason Penilla committed
April 11, 2026
M
[ci skip] chore(jd): ChunkGenerator improvements (#13655)
Mika committed
B
Cleanup crafter slot diff (#13662)
Bjarne Koll committed